Title |
Publisher |
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Through the viewports of their colossal towers the highest ranking Executives can see a shadow which looms over the horizon for the Trinity Pact – the emergence of an insidious rogue AI known as "Echelon." Designed to enhance society's interconnectedness, Echelon's initial purpose has been perverted, leading to a cataclysmic event that threatens the very fabric of existence.
As a skilled agent... [click here for more] |
Original Frontiers |
$0.50
|
The Supernal Azrulir, ever searching for ways to influence those who dwell within the Known, has created many Planes of existence by which he uses to test the souls of his adherents. The Hexen Trials are a microcosm of all of these Planes brought forth unto the Corporeal Realm. During the Hexen Trials an adherent may choose to reconstruct their image with the aid of Azrulir’s Shapers, request a... [click here for more] |
Original Frontiers |
$0.50
|
Though the Formarian Star League do not follow the beliefs of old as staunchly as their pre-space fairing ancestors, the ideals of Zhilta and Irali are still central to FSL society. The reason the FSL have been able to maintain their utopian Worlds is their non-expansionist doctrine, focusing instead on the people within the confines of their jurisdiction. But a new doctrine is emerging within a handful... [click here for more] |
Original Frontiers |
$0.50
|
Building and evolving a Gang
Organized crime needs to be, as its name says, very well organized and structured. Street gangs, clubs and even families have a whole hierarchy to which they have set up their empire and their name. In this supplement, I show you a list of how the players and/or the DM, can assemble, structure, and evolve their gang, inspired in the "Headquarter" system of Supers!
Enjoy... [click here for more] |
Pinnacle Entertainment |
$1.00
|
The UCE’s expeditionary force – Forward Wing – are a voluntary company of settlers authorised to use military tactics to defend UCE interests on newly settled Worlds. Dubbed “new shores” by established fighting Forces, the Forward Wing are noted for their commitment to preserving life and establishing connections beyond the UCE. This does not diminish the threats faced by the Forward Wing... [click here for more] |
Original Frontiers |
$0.50
|
CHAOS IS NOT A PIT—IT IS A LADDER.
MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to: · Add 68 all-new Professions to your grim & perilous game · Build fantastic machines, like the Arkwright Cauldron... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
In the vast outreaches of Trinity Pact space, where glimmering city-states stretch across star systems like jewels in the void, a sinister menace creeps through the shadows. From the depths of abandoned research stations and derelict spacecraft, a plague unlike any other spreads its tendrils. Simply known as the Void Revenants, twisted abominations of flesh and circuitry, these beings stalk the corridors... [click here for more] |
Original Frontiers |
$0.50
|
Print copies available on the directsunGames store.
At the bottom of an ancient temple, beyond the mirror's edge, lies the spot where reality was sundered. Fortune and power await those who learn its secrets. A fate worse than death is reserved for those who fail. You’ve come to plunder the temple between worlds and gaze... [click here for more] |
directsun |
$7.95
|
The Order of Dusk and Grace was forged in violence, but now represents a rare haven of tranquillity in one of the most chaotic regions of the Wahid Sector. Thirty-six disputed Planetoids, rarely mentioned in mainstream circles, form the Pandemonium Vortex. These Planetoids change hands in varying disputes at any given time between self-styled Houses. Some of these Houses are simply well-funded Underworld... [click here for more] |
Original Frontiers |
$0.50
|
15 new magic spells for Dragonbane grant you control of time itself. These include 3 new magic tricks and 12 full spells.
The idea behind the Chronomancy School of Magic is for it to mostly provide support for the party. You’ll be concentrating on helping allies and hindering enemies more than dealing damage as with Elementalism.
Additionally, the card-like design of the... [click here for more] |
B.J. Keeton |
$3.99 $2.99
|
In the far reaches of the Wahid Sector lies a fortress unlike any other – the Voidspire Sanctum, a marvel of both ancient technology and eerie sentience. Towering spires pierce the cosmos, casting ominous shadows across the barren landscape below. This is no ordinary stronghold; it is a living entity, pulsating with a consciousness born of its own intricate circuitry and the enigmatic artifact hidden... [click here for more] |
Original Frontiers |
$0.50
|
Discover the Adorable
In a world of myth and magic, great heroes vanquish terrible monsters and earn a place in legend. But what about the babies left behind? This book is the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians. If you are looking for something novel to spice up a fantasy roleplaying... [click here for more] |
Metal Weave Games |
$12.99
|
The SMART-SYS from Kraxus is an experimental “smart” Weapon, capable of delivering magno-kinetic rounds to a target, even when line of sight is broken.
___________
This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included as part of one of your... [click here for more] |
Original Frontiers |
$0.50
|
The two feuding Great Houses of Planet Belnia have but one thing in common – they have spent the last millennia establishing their powerbases as clans belonging to the Gifted. The head of House Hollowsun is Tila Hollowsun, a Formari of Earth descent who was granted the Gift of Azrulir prior to the Trinity Pact-UCE War. Her two Scions Shian and Kei, contemporaries of Tila, have practiced the same... [click here for more] |
Original Frontiers |
$0.50
|
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The print version of The Seers Sanctum can be found on http://directsunGames.com
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It's like a 'Legend of Zelda' puzzle dungeon, but instead of Link, you play as a group of grubby grave robbers. Also, there's way more eyeball stuff.
"Interactivity is very high, rivaling the best of adventure in that area."
"Far too often 'Puzzle Dungeons' and interactivity is [a] simple... [click here for more] |
directsun |
$5.99
|
When the Trinity Pact discovered Dremurgor, a barren red Planet Galactic North in the Wahid Sector, many questioned the wisdom of devoting resources to the World’s excavation. Scans clearly showed no resources of value, and it was believed Dremurgor had nothing of value to offer. Pact Pilots operating in the area even reported a sense of unease and dread when nearing the Planet’s surface. Pact... [click here for more] |
Original Frontiers |
$0.50
|
Calixta’s Charger model is an upgradeable mid-range Laser Pistol with integrated tracker and a self-contained additional barrel. Unexpected power in an easily concealable system.
___________
This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included... [click here for more] |
Original Frontiers |
$0.50
|
The Muller Mark I from Inveda is commonplace among Security Forces on UCE worlds. The Muller is light, compact, and does not present an overtly confrontational profile.
___________
This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included as part of... [click here for more] |
Original Frontiers |
$0.50
|
From his colossal fortress of Doomspyr (part temple of arcane devotion, part battle platform) Nurgrom the Adept observes the machinations of the mortal citizens of the Known as the empiricist studies the bacterium beneath the microscope. Once a Formari of significance, known for his hand in shaping the early Kingdoms of the Planet Earth from Mesopotamia to Bryttania, Nurgrom has worn many faces since... [click here for more] |
Original Frontiers |
$0.50
|
You will require The Entombed Crown Core Rulebook (CRB)* along with any associated Expansions you wish to use to assist you, along with your own preferred tools of Storytelling, to play.
The Adventure is centred around a visual aid, a handful of location details, and a few pertinent Story Points. It is up to you how you wish to facilitate the adventure.
Points of interest within the Adventure... [click here for more] |
Original Frontiers |
$1.50
|
Lord Na’Ilun, known as the Watcher, is the Diar overlord of Tanza District. The Tanza District is in the very centre of Nostir and many resent a direct Diar presence here. The Watcher was despatched by the Grand Pariun as a solution to this problem. Na’Ilun had the subterranean Watcher’s Solace constructed as a prison for dissenters – once inside the chances of returning to daylight is virtually... [click here for more] |
Original Frontiers |
$1.50
|
200 weird, fun and quirky retainers/hirelings with just enough detail to get your games rolling. Organized to support infinite hiring procedures and designed to be fast and easy to use.
200 bite sized retainers, hirelings and henchman
20 Lackeys
40 townsfolk
140 adventurers - 20 of each Clerics, Dwarves, Elves, Fighters, Halflings, Magic-Users and Thieves
3 hiring procedures and guidelines for creating... [click here for more] |
Hurtleberry |
$4.99
|
Demons & Dungeoneers! The Hag of Augshill is a gamebook using a classical swords & sorcery story. You will need a 6-sided die or generator to play the game.
Inside the PDF downloads:
- You can choose from 6 pre-made dungeoneers of which each has individual (fillable) character sheets eliminating the need to use a pencil and eraser to play the game.
- The game is... [click here for more] |
Demons & Dungeoneers Gamebooks |
$4.99
|
Hostargo is a weird-tech-western tabletop role playing game about the tough and talented operatives of the Special Encounters Agency (SEA); enforcers of law and order in an overcrowded city-state.
The game takes place in a post-steampunk age of weird electromagnetic technology and bizarre magic, where new heights of wealth and power are being... [click here for more] |
The Mysterious Lever |
$19.99
|
You will require The Entombed Crown Core Rulebook (CRB)* along with any associated Expansions you wish to use to assist you, along with your own preferred tools of Storytelling, to play.
The Adventure is centred around a visual aid, a handful of location details, and a few pertinent Story Points. It is up to you how you wish to facilitate the adventure.
Points of interest within the Adventure... [click here for more] |
Original Frontiers |
$1.50
|
It has been hundreds of years since the war between the AI people of the Salvus and the Formari of the Trinity Pact. Construct, assigned codename by the Trintiy Pact as the Salvus Living Deity (SLD), has expanded the Lionheart Flotilla from three hundred to nearly five hundred ships in the last six months. When questioned about this expansion Construct’s reply is simply to reassure the enquirer... [click here for more] |
Original Frontiers |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$1.99
|
Demons & Dungeoneers! Dragon of Misthaven is a gamebook using a classical swords & sorcery story. You will need a 6-sided die or generator to play the game.
Inside the PDF downloads:
- You can choose from 8 pre-made dungeoneers, each with individual (fillable) character sheets, eliminating the need to use a pencil and eraser to play the game.... [click here for more] |
Demons & Dungeoneers Gamebooks |
$4.99
|
Many systems of belief flourish throughout the Known, and the good news for believers is that they are usually correct; the Universe will help the faithful adherent of an ideal to their version of the next world or afterlife at the point of physical death. It is at this point, however, in the brief moment between death and being claimed by the Universe, where the soul is most vulnerable. In the Spirit... [click here for more] |
Original Frontiers |
$0.50
|
The Brukesian Duchy
Hexcrawl by Elven Tower
Go Here for the Free Preview
The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort... [click here for more] |
Elven Tower |
$9.95
|
Captain Taja Morienti – simply referred to as the “Ghost” or the “Ghost Captain” – is a pirate leader unlike any other. Controlling a fleet of dozens of ships, the Ghost runs her vessels as a private profiteering navy. For the right price Taja prides herself on being able to solve any problem for anyone able to pay. Her Officers, notoriously loyal (and wealthy), have hundreds of sailors... [click here for more] |
Frontier Gaming |
$1.99
|
Naexis is a sacred City on Planet Tal’Forn in the Diaruvarn Empire. It was in Naexis that the first Matriarch of the Havenwatch, Ela’Un Havnafal, did battle with the colossal Razorscarab Species of megafauna which dwelled below the surface of Tal’Forn. Ela’Un and her circle of faithful eradicated the Razorscarab threat and founded Naexis in the visage of Old Diaruth – a place of terrible... [click here for more] |
Original Frontiers |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$1.99
|
The Crown Citadel is located on Planet Brumzan in Parnathia and was once a celebrated palace on an overworld rarely frequented by the Parnun dynasties it was built for. Instead, the untouched tower became a place of meditation and Magical contemplation for off-worlders who would then proceed to visit the Parnun nobility on Brumzan below the Planet’s surface. A handful of Parnun Magic Users form... [click here for more] |
Original Frontiers |
$0.50
|
The Azure Ravens are a spy network operating throughout Western Europe. They serve no king, no politician, and ask for no coin. Their main goal is to hold the most powerful people in the land to account by gathering secrets and sewing intrigue. Most Ravens are trained in hand to hand combat and some known to have even dabbled in the art of assassination. They have made many enemies along the way. When... [click here for more] |
Frontier Gaming |
$1.99
|
Demons & Dungeoneers! Gigantic Problem! is a gamebook using a classical swords & sorcery story. You will need a 6-sided die or generator to play the game.
Inside the PDF downloads:
- You can choose from 6 pre-made dungeoneers of which each has individual (fillable) character sheets eliminating the need to use a pencil and eraser... [click here for more] |
Demons & Dungeoneers Gamebooks |
$4.99
|
The Exigent Corps (EC) are a collective independent from any Assemblage and dedicated to the preservation of peace throughout the Wahid Sector. The EC maintain a presence on Kaos V, Earth, and Erisia, and from their power-bases on these Planets the EC monitor potential threats to political stability among the Trinity Pact, UCE, and Wild Kin. The EC occasionally work with non-Formari Assemblages to... [click here for more] |
Original Frontiers |
$0.50
|
Demons & Dungeoneers! The Shadow Master is a gamebook using a classical sword & sorcery story. You will need a 6-sided die or generator to play the game.
Inside the PDF downloads:
- You can choose from 6 pre-made dungeoneers of which each has individual (fillable) character sheets eliminating the need to use a pencil and eraser to play the game. ... [click here for more] |
Demons & Dungeoneers Gamebooks |
$4.99
|
The Nether Covenant was established by Magic Users who survived the cataclysm of Urathun – the prison Planet where the Species of the Known were held in a technologically primitive state, completely unaware of the wider Galaxy beyond their World. The Nether Covenant started as a sanctuary for those who struggled to adapt to a pan-Galactic society or to life on the tumultuous Kaos V. Zenith Superior... [click here for more] |
Original Frontiers |
$0.50
|
In The Entombed Crown – Felinuk Lands you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
In The Entombed Crown – Feast Of Flesh you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
In The Entombed Crown – Undying Fires you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
Pilgrimages to the Belmar Isle on Planet Nilrov are considered an essential aspect of cultural life for practitioners of Sea Magic. Belmar is also seen as a truly neutral place for political discourse, and is favoured by dignitaries and diplomats for its verdant beauty as the idea of a utopian microcosm. The Isle has long been secured by the Belmar Wardens, a non-Arcane organisation comprised of those... [click here for more] |
Original Frontiers |
$0.50
|
In a Galaxy where Assemblages rule the day to day lives of their citizens and conflict at top level is only a mistimed compliment away, the desire for independent living away from structured society is ever present. The Nova Initiative was started by Dilya Allanis, a former Trinity Pact scientist, and was deemed the most ambitious private excursion development ever known to the Wahid Sector. Dr Allanis... [click here for more] |
Original Frontiers |
$0.50
|
Demons & Dungeoneers! Org’tas Caverns is a gamebook using a classical sword & sorcery story. You will need a 6-sided die or generator to play the game.
Inside the PDF downloads:
- You can choose from 6 pre-made dungeoneers of which each has individual (fillable) character sheets eliminating the need to use a pencil and eraser to play the game. ... [click here for more] |
Demons & Dungeoneers Gamebooks |
$5.99
|
In The Entombed Crown – Felinuk Lands you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
Dungeon Vault Magazine - # 12
Published by Elven Tower
This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Introduction
Of all the Supernal Sects of the Unbound, the Remnant are unique in as much as they do not recognise the contribution of the modern Five. This is because the Supernal of the Remnant is the vengeful Greater Spirit known as Molek. The Ancients of Earth worshipped Molek as the protector of souls which passed to the Realm of Kur to be processed for judgement. Molek fell for the human Unbound... [click here for more] |
Original Frontiers |
$4.99
|
Dungeon Vault Magazine - # 11
Published by Elven Tower
This is issue No. 11 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
This issue is different to the rest of the series in that each adventure is presented in a 2-page format. Similar to the Dungeon Delve module book for 4th ed D&D that contains all you need in a single... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 1
Published by Elven Tower
This is issue No. 1 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|